UModularSynthComponent::SetOscSync

Set whether or not to slave the phase of osc2 to osc1.

Windows
MacOS
Linux

References

Module

Synthesis

Header

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/EpicSynth1Component.h

Include

#include "SynthComponents/EpicSynth1Component.h"

Source

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/EpicSynth1Component.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Synth|Components|Audio")
void SetOscSync
(
    const bool bIsSynced
)

Remarks

Set whether or not to slave the phase of osc2 to osc1.

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