[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable, Category="Synth|Components|Audio")
FOnSamplePlaybackProgress OnSamplePlaybackProgress
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable, Category="Synth|Components|Audio")
FOnSamplePlaybackProgress OnSamplePlaybackProgress