USynthSamplePlayer::SeekToTime

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References

Module

Synthesis

Header

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/SynthComponentWaveTable.h

Include

#include "SynthComponents/SynthComponentWaveTable.h"

Source

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SynthComponentWaveTable.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Synth|Components|Audio")
void SeekToTime
(
    float TimeSec,
    ESamplePlayerSeekType SeekType,
    bool bWrap
)

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