Module |
|
Header |
/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/SynthComponentWaveTable.h |
Include |
#include "SynthComponents/SynthComponentWaveTable.h" |
Source |
/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SynthComponentWaveTable.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Synth|Components|Audio")
void SeekToTime
(
float TimeSec,
ESamplePlayerSeekType SeekType,
bool bWrap
)