SynthComponents

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Classes

Name

Description

Public struct

AssetChangeInfo

Struct passed from Mono WaveTable Asset to USynthObject

Public struct UStruct BlueprintType

FEpicSynth1Patch

Public struct UStruct BlueprintType

FModularSynthPreset

Public struct UStruct BlueprintType

FModularSynthPresetBankEntry

Public class

FNumTablesChanged

Public class

FOnSampleLoaded

Called when a sample has finished loading into the sample player.

Public class

FOnSamplePlaybackProgress

Called while a sample player is playing back. Indicates the playhead progress in percent and as absolute time value (within the file).

Public class

FOnTableAltered

Public class

FToneGenerator

Public class UClass ClassGroup, Meta

UGranularSynth

Public class UClass ClassGroup, Meta

UModularSynthComponent

UModularSynthComponent Implementation of a USynthComponent.

Public class UClass

UModularSynthLibrary

Public class UClass ClassGroup, Meta

UModularSynthPresetBank

Public class UClass ClassGroup, Meta

UMonoWaveTableSynthPreset

UStruct Mono Wave Table Synth Preset.

Public class UClass ClassGroup, Meta

USynthComponentMonoWaveTable

Public class UClass ClassGroup, Meta

USynthComponentToneGenerator

Public class UClass ClassGroup, Meta

USynthSamplePlayer

Enums

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