FSerializedRecorder

Windows
MacOS
Linux

Inheritance Hierarchy

IModularFeature

ISerializedRecorder

FSerializedRecorder

References

Module

TakeRecorder

Header

/Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorder/Public/SerializedRecorder.h

Include

#include "SerializedRecorder.h"

Syntax

class FSerializedRecorder : public ISerializedRecorder

Constructors

Name Description

Public function

FSerializedRecorder()

Destructors

Name Description

Public function

~FSerializedRecorder()

Functions

Name Description

Public function

AActor

 

GetActorFromGuid

(
    const FGuid& InGuid
)

This is only valid during LoadSequenceFile or LoadActorFile

Overridden from ISerializedRecorder

Name Description

Public function Virtual

bool

 

LoadRecordedSequencerFile

(
    UMovieSceneSequence* InMovieSc...,
    UWorld* PlaybackContext,
    const FString& InFileName,
    TFunction< void()> InCompletionCall...
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss