ITakeRecorderModule::GetPendingTake

Get the current pending take.

Windows
MacOS
Linux

References

Module

TakeRecorder

Header

/Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorder/Public/ITakeRecorderModule.h

Include

#include "ITakeRecorderModule.h"

Syntax

UTakePreset * GetPendingTake() const

Remarks

Get the current pending take.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss