Module |
|
Header |
/Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorder/Public/Recorder/TakeRecorderBlueprintLibrary.h |
Include |
#include "Recorder/TakeRecorderBlueprintLibrary.h" |
Source |
/Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorder/Private/Recorder/TakeRecorderBlueprintLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Take Recorder",
Meta=(DisplayName="Set On Take Recorder Panel Changed"))
static void SetOnTakeRecorderPanelChanged
(
FOnTakeRecorderPanelChanged OnTakeRecorderPanelChanged
)
Called when a Take Panel is constructed or destroyed.