bool
LoadRecordedFile
( const FString& InFileName, UMovieScene* InMovieScene, TMap< FGuid, AActor* >& Actor..., TFunction< void()> InCompletionCall...)
( const FString& FileName, UMovieScene* InMovieScene, TMap< FGuid, AActor* >& Actor..., TFunction< void()> InCompletionCall...)