FMovieSceneTrackPropertyRecorder::SetSavedRecordingDirectory

Windows
MacOS
Linux

Override Hierarchy

IMovieSceneTrackPropertyRecorder::SetSavedRecordingDirectory()

FMovieSceneTrackPropertyRecorder::SetSavedRecordingDirectory()

References

Module

TakeTrackRecorders

Header

/Engine/Plugins/VirtualProduction/Takes/Source/TakeTrackRecorders/Public/TrackRecorders/MovieSceneTrackPropertyRecorder.h

Include

#include "TrackRecorders/MovieSceneTrackPropertyRecorder.h"

Syntax

virtual void SetSavedRecordingDirectory
(
    const FString & InDirectory
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss