IMovieSceneTrackRecorderHost::GetRecordedActorGuid

Get the object binding for a given actor that is being recorded.

Windows
MacOS
Linux

References

Module

TakeTrackRecorders

Header

/Engine/Plugins/VirtualProduction/Takes/Source/TakeTrackRecorders/Public/TrackRecorders/IMovieSceneTrackRecorderHost.h

Include

#include "TrackRecorders/IMovieSceneTrackRecorderHost.h"

Syntax

FGuid GetRecordedActorGuid
(
    class AActor * OtherActor
) const

Remarks

Get the object binding for a given actor that is being recorded. An actor can either be a Possessable or a Spawnable but we only have pointers to the original object being recorded. To solve this, we iterate through each actor being recorded and ask it what Guid it ended up with which ends up abstracting away if it's a Spawnable or a Possessable.

Returns

A valid guid if the actor is being recorded otherwise an invalid guid.

Parameters

Parameter

Description

OtherActor

Actor to look for.

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