| UObjectBase
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Module |
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Header |
/Engine/Plugins/VirtualProduction/Takes/Source/TakeTrackRecorders/Public/TrackRecorders/MovieSceneAnimationTrackRecorderSettings.h |
Include |
#include "TrackRecorders/MovieSceneAnimationTrackRecorderSettings.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, BlueprintType, Config=EditorSettings, DisplayName="Animation Recorder")
class UMovieSceneAnimationTrackRecorderEditorSettings : public UMovieSceneTrackRecorderSettings
Name | Description | ||
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AnimationAssetName |
The name of the animation asset. |
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AnimationSubDirectory |
The name of the subdirectory animations will be placed in. |
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AnimationTrackName |
Name of the recorded animation track. |
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bRemoveRootAnimation |
The following parameter is dynamically set based upon whether or not the animation was spawned dynamically via a blueprint or not, if so set to false, otherwise true |
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TEnumAsByte< ER... |
InterpMode |
Interpolation mode for the recorded keys. |
|
TEnumAsByte< ER... |
TangentMode |
Tangent mode for the recorded keys. |
Name | Description | |
---|---|---|
|
UMovieSceneAnimationTrackRecorderEditorSettings ( |