UMovieSceneSpawnTrackRecorder

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Inheritance Hierarchy

References

Module

TakeTrackRecorders

Header

/Engine/Plugins/VirtualProduction/Takes/Source/TakeTrackRecorders/Public/TrackRecorders/MovieSceneSpawnTrackRecorder.h

Include

#include "TrackRecorders/MovieSceneSpawnTrackRecorder.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType)
class UMovieSceneSpawnTrackRecorder : public UMovieSceneTrackRecorder

Overridden from UMovieSceneTrackRecorder

Name Description

Protected function Virtual

void

 

CreateTrackImpl()

Protected function Virtual

void

 

FinalizeTrackImpl()

Protected function Virtual Const

UMovieSceneS...

 

GetMovieSceneSection()

Protected function Virtual

bool

 

LoadRecordedFile

(
    const FString& InFileName,
    UMovieScene* InMovieScene,
    TMap< FGuid, AActor* >& Actor...,
    TFunction< void()> InCompletionCall...
)

Load the recorded file and create a section

Protected function Virtual

void

 

RecordSampleImpl

(
    const FQualifiedFrameTime& Current...
)

Protected function Virtual

void

 

SetSavedRecordingDirectory

(
    const FString& InDirectory
)

Set the directory where the recorded values are saved

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