Module |
|
Header |
/Engine/Plugins/MovieScene/TemplateSequence/Source/TemplateSequence/Public/TemplateSequenceActor.h |
Include |
#include "TemplateSequenceActor.h" |
Source |
/Engine/Plugins/MovieScene/TemplateSequence/Source/TemplateSequence/Private/TemplateSequenceActor.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Player")
UTemplateSequence * LoadSequence() const
Get the template sequence being played by this actor.
the template sequence, or nullptr if it is not assigned or cannot be loaded