| UActorComponent::OnUnregister()
|
Module |
|
Header |
/Engine/Plugins/Experimental/Text3D/Source/Text3D/Public/Text3DComponent.h |
Include |
#include "Text3DComponent.h" |
virtual void OnUnregister()
Called when a component is unregistered. Called after DestroyRenderState_Concurrent and OnDestroyPhysicsState are called.