FEdModeTexture::GetWidgetLocation

Allows each mode/tool to determine a good location for the widget to be drawn at.

Windows
MacOS
Linux

Override Hierarchy

FEdMode::GetWidgetLocation()

FEdModeTexture::GetWidgetLocation()

References

Module

TextureAlignMode

Header

/Engine/Plugins/Editor/GeometryMode/Source/TextureAlignMode/Public/TextureAlignEdMode.h

Include

#include "TextureAlignEdMode.h"

Source

/Engine/Plugins/Editor/GeometryMode/Source/TextureAlignMode/Private/TextureAlignEdMode.cpp

Syntax

virtual FVector GetWidgetLocation() const

Remarks

Allows each mode/tool to determine a good location for the widget to be drawn at.

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