Module |
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Header |
/Engine/Plugins/Runtime/TextureShare/Source/TextureShare/Public/Blueprints/TextureShareContainers.h |
Include |
#include "Blueprints/TextureShareContainers.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FTextureShareBPSyncPolicy
Name | Description | ||
---|---|---|---|
|
Connection |
Synchronize Session state events (BeginSession/EndSession) |
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Frame |
Synchronize frame events (BeginFrame/EndFrame) |
|
|
Texture |
Synchronize texture events (LockTexture/UnlockTexture) |
Name | Description | |
---|---|---|
|
FTextureShareBPSyncPolicy() |
Convert type from bp back to cpp. |
|
FTextureShareBPSyncPolicy ( |
Name | Description | ||
---|---|---|---|
|
FTextureShar... |
operator*() |