ITextureShare::RegisterTexture

Register/Update texture info for share

Windows
MacOS
Linux

References

Module

TextureShare

Header

/Engine/Plugins/Runtime/TextureShare/Source/TextureShare/Public/ITextureShare.h

Include

#include "ITextureShare.h"

Syntax

bool RegisterTexture
(
    const TSharedPtr< ITextureShareItem > & ShareItem,
    const FString & InTextureName,
    const FIntPoint & InSize,
    EPixelFormat InFormat,
    ETextureShareSurfaceOp OperationType
)

Remarks

Register/Update texture info for share

Returns

True if the success

Parameters

Parameter

Description

ShareItem

share object

InTextureName

unique texture name (case insensitive)

InSize

Texture Size

InFormat

Texture format

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss