Module |
|
Header |
/Engine/Plugins/Runtime/TextureShare/Source/TextureShareD3D11/Public/ITextureShareD3D11.h |
Include |
#include "ITextureShareD3D11.h" |
bool CreateRHITexture
(
ID3D11Texture2D * OpenedSharedResource,
EPixelFormat Format,
FTexture2DRHIRef & DstTexture
)
Create RHI for opened D3D11 shared texture