ID3D12CrossGPUHeap::ReceiveCrossGPUResource

Windows
MacOS
Linux

References

Module

TextureShareD3D12

Header

/Engine/Plugins/Runtime/TextureShare/Source/TextureShareD3D12/Public/ID3D12CrossGPUHeap.h

Include

#include "ID3D12CrossGPUHeap.h"

Syntax

bool ReceiveCrossGPUResource
(
    FRHICommandListImmediate & RHICmdList,
    const FString & ResourceID,
    FRHITexture2D * DstResource,
    const FIntRect * DstTextureRect
)

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