[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Filter")
ETimeSynthFilterType FilterType
The type of filter to use.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Filter")
ETimeSynthFilterType FilterType
The type of filter to use.