[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Synth|TimeSynth|PlayClip")
ETimeSynthEventQuantization GlobalQuantization
This is the rate at which FOnTimeSynthEvent callbacks are made.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Synth|TimeSynth|PlayClip")
ETimeSynthEventQuantization GlobalQuantization
This is the rate at which FOnTimeSynthEvent callbacks are made.