Module |
|
Header |
/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/Classes/TimeSynthComponent.h |
Include |
#include "TimeSynthComponent.h" |
Source |
/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/Private/TimeSynthComponent.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Quantization", Meta=(WorldContext="WorldContextObject"))
void AddQuantizationEventDelegate
(
ETimeSynthEventQuantization QuantizationType,
const FOnQuantizationEventBP & OnQuantizationEvent
)
Register an event to respond to a specific quantization event.