Module |
|
Header |
/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/Classes/TimeSynthComponent.h |
Include |
#include "TimeSynthComponent.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="TimeSynth")
float GetEnvelopeFollowerValue() const
Returns the current envelope follower value. Call at whatever rate desired.