FTimedDataMonitorChannelEvaluationStateEvent

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MacOS
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Inheritance Hierarchy

FStageDataBaseMessage

FStageProviderMessage

FStageProviderEventMessage

FTimedDataMonitorChannelEvaluationStateEvent

References

Module

TimedDataMonitor

Header

/Engine/Plugins/VirtualProduction/TimedDataMonitor/Source/TimedDataMonitor/Public/TimedDataMonitorSubsystem.h

Include

#include "TimedDataMonitorSubsystem.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="TimedSourcesEvaluationEvent"))
struct FTimedDataMonitorChannelEvaluationStateEvent : public FStageProviderEventMessage

Variables

Name Description

Public variable UProperty Category visibleanywhere

FString

 

ChannelName

Channel which had a state change

Public variable UProperty Category visibleanywhere

FString

 

InputName

Input owning that channel

Public variable UProperty Category visibleanywhere

ETimedDataMonit...

 

NewState

New state of the channel

Constructors

Name Description

Public function

FTimedDataMonitorChannelEvaluationStateEvent()

Public function

FTimedDataMonitorChannelEvaluationStateEvent

(
    ETimedDataMonitorEvaluationState In...,
    const FString& InInputName,
    const FString& InChannelName
)

Overridden from FStageProviderMessage

Name Description

Public function Virtual Const

FString

 

ToString()

Method to override if a detailed description is desired in the monitor event viewer

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