Module |
|
Header |
/Engine/Plugins/AI/UE4ML/Source/UE4ML/Public/4MLManager.h |
Include |
#include "4MLManager.h" |
virtual void StartServer
(
uint16 Port,
EUE4MLServerMode InMode,
uint16 ServerThreads
)
If a server is already running it will be shut down before the new instance gets created
Parameter |
Description |
---|---|
ServerThreads |
best set at the number of external clients that are going to be connecting |