UE4U4MLManager::StartServer

If a server is already running it will be shut down before the new instance gets created

Windows
MacOS
Linux

References

Module

UE4ML

Header

/Engine/Plugins/AI/UE4ML/Source/UE4ML/Public/4MLManager.h

Include

#include "4MLManager.h"

Syntax

virtual void StartServer
(
    uint16 Port,
    EUE4MLServerMode InMode,
    uint16 ServerThreads
)

Remarks

If a server is already running it will be shut down before the new instance gets created

Parameters

Parameter

Description

ServerThreads

best set at the number of external clients that are going to be connecting

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