FWorldTicker

Windows
MacOS
Linux

Inheritance Hierarchy

FTickableObjectBase

FTickableGameObject

UE4U4MLSession::FWorldTicker

References

Module

UE4ML

Header

/Engine/Plugins/AI/UE4ML/Source/UE4ML/Public/4MLSession.h

Include

#include "4MLSession.h"

Syntax

struct FWorldTicker : public FTickableGameObject

Variables

Name Description

Public variable

TWeakObjectPtr<...

 

CachedWorld

Constructors

Name Description

Public function

FWorldTicker

(
    UWorld* InWorld
)

Destructors

Name Description

Public function Virtual

~FWorldTicker()

Overridden from FTickableGameObject

Name Description

Public function Virtual Const

UWorld *

 

GetTickableGameObjectWorld()

Overridden from FTickableObjectBase

Name Description

Public function Virtual Const

TStatId

 

GetStatId()

Return the stat id to use for this tickable

Public function Virtual

void

 

Tick

(
    float DeltaTime
)

Pure virtual that must be overloaded by the inheriting class.

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