Name |
Description |
|
---|---|---|
|
F4MLDescription |
|
|
F4MLLibrarian |
|
|
F4MLMemoryReader |
|
|
F4MLMemoryWriter |
|
|
F4MLSpaceDescription |
|
|
FSpaceSerializeGuard |
|
|
IJsonable |
|
|
IUE4MLModule |
The public interface to this module. |
|
server |
Mock server |
|
UE4FSpace |
|
|
UE4FSpace_Box |
|
|
UE4FSpace_Discrete |
|
|
UE4FSpace_Dummy |
|
|
UE4FSpace_MultiDiscrete |
Multiple options, each with separate discrete range |
|
UE4FSpace_Tuple |
|
|
UE4U4MLManager |
|
|
UE4U4MLSession |
|
|
UE4UUE4MLSettings |
Implements the settings for the UE4ML plugin. |
Name |
Description |
---|---|
F4ML::InvalidActuatorID |
|
F4ML::InvalidAgentID |
|
F4ML::InvalidSensorID |
Name |
Description |
---|---|
FAgentID |
|
FRPCServer |
Name |
Description |
|
---|---|---|
|
E4MLSimState |
|
|
E4MLSpaceType |
|
|
EUE4MLServerMode |
Name | Description | ||
---|---|---|---|
|
RetType |
CallOnGameThread ( |
Sends InFunction to be called on the GameThread and waits for the result |
|
CallOnGameThread |
Fire (InFunction to be called on the GameThread) and forget |
|
|
EnumToString ( |
||
|
F4ML::JsonStringToStruct ( |
||
|
T * |
F4ML::NewObject ( |
UE4ML-flavored new object creation. |
|
T * |
F4ML::NewObject ( |
|
|
F4ML::StructArrayToJsonString ( |
||
|
F4ML::StructToJsonString ( |