UAnimSequenceExporterUSDOptions

Options for exporting skeletal mesh animations to USD format.

Windows
MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UAnimSequenceExporterUSDOptions

References

Module

USDExporter

Header

/Engine/Plugins/Importers/USDImporter/Source/USDExporter/Public/AnimSequenceExporterUSDOptions.h

Include

#include "AnimSequenceExporterUSDOptions.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Editor, Blueprintable)
class UAnimSequenceExporterUSDOptions : public UObject

Remarks

Options for exporting skeletal mesh animations to USD format.

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite Config

bool

 

bExportPreviewMesh

Whether to also export the skeletal mesh data of the preview mesh

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite Config

FSkeletalMeshEx...

 

PreviewMeshOptions

Export options to use for the preview mesh, if enabled

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite Config

FUsdStageOption...

 

StageOptions

Export options to use for the layer where the animation is emitted

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