| UObjectBase
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Module |
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Header |
/Engine/Plugins/Importers/USDImporter/Source/USDExporter/Public/USDConversionBlueprintLibrary.h |
Include |
#include "USDConversionBlueprintLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(ScriptName="UsdConversionLibrary"))
class UUsdConversionBlueprintLibrary : public UObject
Wrapped static conversion functions from the UsdUtilities module, so that they can be used via scripting
Name | Description | ||
---|---|---|---|
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AddPayload |
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GetActorsToConvert ( |
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InsertSubLayer |
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MakePathRelativeToLayer |