Module |
|
Header |
/Engine/Plugins/Importers/USDImporter/Source/USDStage/Public/USDStageActor.h |
Include |
#include "USDStageActor.h" |
Source |
/Engine/Plugins/Importers/USDImporter/Source/USDStage/Private/USDStageActor.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="USD", Meta=(CallInEditor="true"))
void SetInitialLoadSet
(
EUsdInitialLoadSet NewLoadSet
)