AUsdStageActor::SetPurposesToLoad

Windows
MacOS
Linux

References

Module

USDStage

Header

/Engine/Plugins/Importers/USDImporter/Source/USDStage/Public/USDStageActor.h

Include

#include "USDStageActor.h"

Source

/Engine/Plugins/Importers/USDImporter/Source/USDStage/Private/USDStageActor.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="USD", Meta=(CallInEditor="true"))
void SetPurposesToLoad
(
    int32 NewPurposesToLoad
)

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