Module |
|
Header |
/Engine/Plugins/Importers/USDImporter/Source/USDUtilities/Public/USDConversionUtils.h |
Include |
#include "USDConversionUtils.h" |
Source |
/Engine/Plugins/Importers/USDImporter/Source/USDUtilities/Private/USDConversionUtils.cpp |
namespace UsdUtils
{
bool UsdUtils::IsAnimated
(
const UE::FUsdPrim & Prim
)
}