Name |
Description |
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FCaseSensitiveStringMapFuncs |
Case sensitive hashing function for TMap |
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FConvertedVtValue |
Corresponds to a value held by a pxr::VtValue converted into UE types. |
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FScopedUsdMessageLog |
Starts sending USD messages to the message log and will display the message log on destruction if any messages were logged. |
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FUsdBlendShape |
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FUsdBlendShapeInbetween |
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FUsdLogManager |
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FUsdMessageLog |
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IUsdUtilitiesModule |
Name |
Description |
---|---|
FBlendShapeMap |
Maps from a full blend shape path (e.g. '/Scene/Mesh/BlendShapeName') to the parsed FUsdBlendShape struct. |
FConvertedVtValueComponent |
WARNING: Do not change the order of the types in this TVariant declaration, or it will break backwards compatibility with data that was serialized before the change, due to how `operator<<( FArchive& Ar, FConvertedVtValueComponent& Component )_ is implemented |
FConvertedVtValueEntry |
Represents a single non-array value held by a pxr::VtValue object, like a 'float', a 'TfToken' or a 'GfMatrix3d' |
Name |
Description |
|
---|---|---|
|
UsdUtils::EUsdBasicDataTypes |
Source: https://graphics.pixar.com/usd/docs/api/_usd__page__datatypes.html |
Name | Description | ||
---|---|---|---|
|
UsdUtils::AddPayload ( |
Adds a payload on Prim pointing at the default prim of the layer at AbsoluteFilePath |
|
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UsdUtils::AddReference ( |
Adds a reference on Prim to the layer at AbsoluteFilePath |
|
|
T * |
UsdUtils::FindOrCreateObject ( |
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UsdUtils::GetAllPrimsOfType ( |
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UsdUtils::GetAllPrimsOfType |
||
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UUsdAssetImp... |
UsdUtils::GetAssetImportData ( |
|
|
double |
UsdUtils::GetDefaultTimeCode() |
Returns the time code for non-timesampled values. Usually a quiet NaN. |
|
UsdUtils::HasInheritedVisibility ( |
Returns whether Prim has visibility set to 'inherited' |
|
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UsdUtils::IsAnimated ( |
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UsdUtils::IsVisible ( |
Returns if the ComputedVisibility for Prim says it should be visible |
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UsdUtils::MakeInvisible ( |
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UsdUtils::MakeVisible ( |
Will call UsdGeomImageable::MakeVisible/MakeInvisible if Prim is a UsdGeomImageable |
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UsdUtils::RenamePrim ( |
Renames a single prim to a new name |
|
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UsdUtils::ResolveWeightsForBlendShape ( |
We decompose inbetween blend shapes on import into separate morph targets, alongside the primary blend shape, which also becomes a morph target. |
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UsdUtils::SanitizeUsdIdentifier ( |
Returns a modified version of InIdentifier that can be used as a USD prim or property name. |