FPrimChangeFlags

Analogous to pxr::SdfChangeList::Entry::_Flags

Windows
MacOS
Linux

References

Module

UnrealUSDWrapper

Header

/Engine/Plugins/Importers/USDImporter/Source/UnrealUSDWrapper/Public/USDListener.h

Include

#include "USDListener.h"

Syntax

struct FPrimChangeFlags

Remarks

Analogous to pxr::SdfChangeList::Entry::_Flags

Variables

Name Description

Public variable

bool: 1

 

bDidAddInertPrim

Public variable

bool: 1

 

bDidAddNonInertPrim

Public variable

bool: 1

 

bDidAddProperty

Public variable

bool: 1

 

bDidAddPropertyWithOnlyRequiredFields

Public variable

bool: 1

 

bDidAddTarget

Public variable

bool: 1

 

bDidChangeAttributeConnection

Public variable

bool: 1

 

bDidChangeAttributeTimeSamples

Public variable

bool: 1

 

bDidChangeIdentifier

Public variable

bool: 1

 

bDidChangePrimInheritPaths

Public variable

bool: 1

 

bDidChangePrimReferences

Public variable

bool: 1

 

bDidChangePrimSpecializes

Public variable

bool: 1

 

bDidChangePrimVariantSets

Public variable

bool: 1

 

bDidChangeRelationshipTargets

Public variable

bool: 1

 

bDidChangeResolvedPath

Public variable

bool: 1

 

bDidReloadContent

Public variable

bool: 1

 

bDidRemoveInertPrim

Public variable

bool: 1

 

bDidRemoveNonInertPrim

Public variable

bool: 1

 

bDidRemoveProperty

Public variable

bool: 1

 

bDidRemovePropertyWithOnlyRequiredFields

Public variable

bool: 1

 

bDidRemoveTarget

Public variable

bool: 1

 

bDidRename

Public variable

bool: 1

 

bDidReorderChildren

Public variable

bool: 1

 

bDidReorderProperties

Public variable

bool: 1

 

bDidReplaceContent

Constructors

Name Description

Public function

FPrimChangeFlags()

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