[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="VirtualCamera")
FLiveLinkSubjectName LiveLinkSubject
LiveLink subject name for the incoming camera transform.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="VirtualCamera")
FLiveLinkSubjectName LiveLinkSubject
LiveLink subject name for the incoming camera transform.