UVCamComponent::SetModifierContextClass

Sets the Modifier Context to a new instance of the provided class

Windows
MacOS
Linux

References

Module

VCamCore

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VCamCore/Public/VCamComponent.h

Include

#include "VCamComponent.h"

Source

/Engine/Plugins/Experimental/VirtualCamera/Source/VCamCore/Private/VCamComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="VirtualCamera",
          Meta=(DeterminesOutputType="ContextClass", DynamicOutputParam="CreatedContext", AllowAbstract="false"))
void SetModifierContextClass
(
    TSubclassOf< UVCamModifierContext > ContextClass,
    UVCamModifierContext *& CreatedContext
)

Remarks

Sets the Modifier Context to a new instance of the provided class

Parameters

Parameter

Description

ContextClass

The Class to create the context from

CreatedContext

The created Context, can be invalid if Context Class was None

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