UVCamModifierFactory

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Inheritance Hierarchy

References

Module

VCamCoreEditor

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VCamCoreEditor/Public/VCamModifierFactory.h

Include

#include "VCamModifierFactory.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=Object)
class UVCamModifierFactory : public UFactory

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

TSubclassOf< UO...

 

ParentClass

The parent class of the created blueprint.

Constructors

Name Description

Public function

UVCamModifierFactory()

Overridden from UFactory

Name Description

Public function Virtual

UObject *...

 

FactoryCreateNew

(
    UClass* InClass,
    UObject* InParent,
    FName InName,
    EObjectFlags Flags,
    UObject* Context,
    FFeedbackContext* Warn
)

Create a new object by class.

Public function Virtual Const

FText

 

GetDisplayName()

Returns the name of the factory for menus

Public function Virtual Const

uint32

 

GetMenuCategories()

When shown in menus, this is the category containing this factory.

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