UVPBookmarkBlueprintLibrary

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

VPBookmark

Header

/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPBookmark/Public/VPBookmarkBlueprintLibrary.h

Include

#include "VPBookmarkBlueprintLibrary.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(ScriptName="VPBookmarkLibrary"))
class UVPBookmarkBlueprintLibrary : public UBlueprintFunctionLibrary

Functions

Name Description

Public function Static UFunction BlueprintCallable, Category

bool

 

CreateVPBookmarkName

(
    AActor* Bookmark,
    const FString& FormatString,
    FString& GeneratedNumber,
    FString& GeneratedLetter
)

Public function Static UFunction BlueprintCallable, Category

UVPBookmark ...

 

FindVPBookmark

(
    const AActor* Actor
)

Public function Static UFunction BlueprintCallable, Category, Meta

void

 

GetAllVPBookmark

(
    const UObject* WorldContextObj...,
    TArray< UVPBookmark* >& OutBo...
)

Public function Static UFunction BlueprintCallable, Category, Meta

void

 

GetAllVPBookmarkActors

(
    const UObject* WorldContextObj...,
    TArray< AActor* >& OutActors
)

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