AVPRootActor::GetCineCameraActor

Get the current camera used by the virtual production.

Windows
MacOS
Linux

References

Module

VPUtilities

Header

/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Public/VPRootActor.h

Include

#include "VPRootActor.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent, Category="Virtual Production")
ACineCameraActor * GetCineCameraActor() const

Remarks

Get the current camera used by the virtual production.

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