Module |
|
Header |
/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Public/VPViewportTickableActorBase.h |
Include |
#include "VPViewportTickableActorBase.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent, CallInEditor, BlueprintCallable, Category="Tick")
void EditorTick
(
float DeltaSeconds
)