Module |
|
Header |
/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilitiesEditor/Public/VPScoutingSubsystem.h |
Include |
#include "VPScoutingSubsystem.h" |
Source |
/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilitiesEditor/Private/VPScoutingSubsystem.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Virtual Production")
void ToggleVRScoutingUI
(
FVREditorFloatingUICreationContext & CreationContext
)
Open a widget UI in front of the user. Opens default VProd UI (defined via the 'Virtual Scouting User Interface' setting) if null.