ALevelVariantSetsActor::SwitchOnVariantByName

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References

Module

VariantManagerContent

Header

/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/LevelVariantSetsActor.h

Include

#include "LevelVariantSetsActor.h"

Source

/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/LevelVariantSetsActor.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LevelVariantSets")
bool SwitchOnVariantByName
(
    FString VariantSetName,
    FString VariantName
)

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