ASwitchActor::GetSelectedOption

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MacOS
Linux

References

Module

VariantManagerContent

Header

/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/SwitchActor.h

Include

#include "SwitchActor.h"

Source

/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/SwitchActor.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, CallInEditor, Category="SwitchActor",
          Meta=(ToolTip="If we have exactly one child actor visible, it will return a pointer to it. Returns nullptr otherwise"))
int32 GetSelectedOption() const

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