FVariantDependency

Windows
MacOS
Linux

References

Module

VariantManagerContent

Header

/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/Variant.h

Include

#include "Variant.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FVariantDependency

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

bool

 

bEnabled

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

TSoftObjectPtr<...

 

Variant

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

TSoftObjectPtr<...

 

VariantSet

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