Module |
|
Header |
/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/LevelVariantSets.h |
Include |
#include "LevelVariantSets.h" |
Source |
/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/LevelVariantSets.cpp |
Returns the current world, as well as its PIEInstanceID This will break when the engine starts supporting multiple, concurrent worlds