UPropertyValueColor

Keeps an [FLinearColor](API\Runtime\Core\Math\FLinearColor) interface by using the property setter/getter functions, even though the property itself is of [FColor](API\Runtime\Core\Math\FColor) type

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MacOS
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Inheritance Hierarchy

References

Module

VariantManagerContent

Header

/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValueColor.h

Include

#include "PropertyValueColor.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType)
class UPropertyValueColor : public UPropertyValue

Remarks

Keeps an FLinearColor interface by using the property setter/getter functions, even though the property itself is of FColor type

Constructors

Name Description

Public function

UPropertyValueColor

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UPropertyValue

Name Description

Public function Virtual Const

TArray< uint...

 

GetDataFromResolvedObject()

Fetches the value bytes for this property from the resolved object.

Public function Virtual Const

UScriptStruc...

 

GetStructPropertyStruct()

Public function Virtual Const

int32

 

GetValueSizeInBytes()

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