| UObjectBase
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Module |
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Header |
/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/PropertyValueColor.h |
Include |
#include "PropertyValueColor.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType)
class UPropertyValueColor : public UPropertyValue
Keeps an FLinearColor interface by using the property setter/getter functions, even though the property itself is of FColor type
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UPropertyValueColor ( |
Name | Description | ||
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GetDataFromResolvedObject() |
Fetches the value bytes for this property from the resolved object. |
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UScriptStruc... |
GetStructPropertyStruct() |
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GetValueSizeInBytes() |