UVariant::SetThumbnailFromEditorViewport

Sets the thumbnail from the active editor viewport. Doesn't do anything if the Editor is not available.

Windows
MacOS
Linux

References

Module

VariantManagerContent

Header

/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/Variant.h

Include

#include "Variant.h"

Source

/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/Variant.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Variant|Thumbnail", Meta=(CallInEditor="true"))
void SetThumbnailFromEditorViewport()

Remarks

Sets the thumbnail from the active editor viewport. Doesn't do anything if the Editor is not available.

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