Module |
|
Header |
/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/VariantSet.h |
Include |
#include "VariantSet.h" |
Source |
/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/VariantSet.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="VariantSet|Thumbnail",
Meta=(WorldContext="WorldContextObject"))
void SetThumbnailFromCamera
(
UObject * WorldContextObject,
const FTransform & CameraTransform,
float FOVDegrees,
float MinZ,
float Gamma
)