[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, BlueprintReadWrite, Category="VirtualCamera | Component")
USceneCaptureComponent2D * SceneCaptureComponent
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, BlueprintReadWrite, Category="VirtualCamera | Component")
USceneCaptureComponent2D * SceneCaptureComponent