| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraActor.h |
Include |
#include "VirtualCameraActor.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, Blueprintable, BlueprintType, Category="VirtualCamera",
DisplayName="VirtualCameraActor")
class AVirtualCameraActor :
public ACineCameraActor,
public IVirtualCameraController,
public IVirtualCameraPresetContainer,
public IVirtualCameraOptions
Name | Description | ||
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UWorld * |
ActorWorld |
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bAllowFocusVisualization |
Should focus plane be shown on all touch focus events |
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bSaveSettingsOnStopStreaming |
Whether to save all settings when streaming is stopped |
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|
CameraScreenWidget |
||
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TSubclassOf< UU... |
CameraUMGClass |
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DesiredDistanceUnits |
The desired unit in which to display focus distance |
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|
LiveLinkSubject |
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MediaCapture |
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MediaOutput |
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MovementComponent |
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OnActorClickedDelegate |
Delegate that will be triggered when an actor has been clicked/touched. |
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OnPreSetVirtualCameraTransform |
Delegate that will is triggered before transform is set onto Actor. |
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OnVirtualCameraUpdatedDelegates |
This delegate is triggered at the end of a tick in editor/pie/game. |
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|
AActor * |
PreviousViewTarget |
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RemoteSessionPort |
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|
SceneCaptureComponent |
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SettingsPresets |
Stores the list of settings presets, and saved presets |
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TargetDeviceResolution |
Name | Description | |
---|---|---|
|
AVirtualCameraActor ( |
|
|
AVirtualCameraActor ( |
Name | Description | |
---|---|---|
|
~AVirtualCameraActor() |
Name | Description | ||
---|---|---|---|
|
BeginPlay() |
Overridable native event for when play begins for this actor. |
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Destroyed() |
Called when this actor is explicitly being destroyed during gameplay or in the editor, not called during level streaming or gameplay ending |
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EndPlay ( |
Overridable function called whenever this actor is being removed from a level |
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ShouldTickIfViewportsOnly() |
If true, actor is ticked even if TickType==LEVELTICK_ViewportsOnly |
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Tick ( |
Function called every frame on this Actor. |
Name | Description | ||
---|---|---|---|
|
UWorld * |
GetControllerWorld() |
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StartStreaming() |
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StopStreaming() |
Name |
Description |
---|---|
PresetIndex |
The next preset number |